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Title: Interactive configurator for automobile
Authors: Liu, Linkun.
Keywords: DRNTU::Engineering::Computer science and engineering::Software::Software engineering
Issue Date: 2013
Abstract: In the past few years, interactive media has increasingly started playing important role in our daily life and one of the promising areas is gesture-based interactive system. Much attention has been drawn to the development of different applications based on Kinect sensor. At first, the technology has been widely introduced to the world by the gaming industry such as Nintendo’s Wii and Microsoft’s Xbox 360, however with the launch of Kinect software development kit (SDK) in June 2011 by Microsoft; research institutes have started using Kinect sensors as research equipment, especially in image processing area. With the Kinect technology becoming more popular, other products based on motion control also came out. Leap Motion controller was announced in May 2012, which can track fingers with a spatial precision around 0.01 mm. Another new motion control product MYO armband was introduced in February 2013 that measures electrical activity in the muscles instantly. The initiative of this project is to explore commercial usage of the Kinect sensor for permanent installation. Since the system scale might be large with unclear requirements, evolutionary software process is used in this project by developing 3 prototypes in order to solve uncertain technical problems iteratively. Each prototype is the preparation work for the development of the next prototype. By developing first prototype, fundamental knowledge for Kinect development environment is acquired. By developing second prototype, the critical process of commercial application development is learnt. With the experience and knowledge gained from previous two prototypes, it is possible to fulfill both the scalability of the software and commercial value of the application by developing the third prototype – Interactive Configurator for Automobile. Future work could be done in two parts for the third prototype. For backend, more sensors will be added into the system architecture and more data types will be got from different sensors. Besides, more gestures like zoom in zoom out and rotate could also be added. For frontend, more series will be included as well as more colors and rims.
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)

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