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https://hdl.handle.net/10356/58950
Title: | Cloud-assisted rendering support for mobile online gaming | Authors: | Neo, Jia Ming | Keywords: | DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems | Issue Date: | 2014 | Abstract: | The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript, and the increasing availability of high speed internet to make it possible. | URI: | http://hdl.handle.net/10356/58950 | Schools: | School of Computer Engineering | Research Centres: | Parallel and Distributed Computing Centre | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | SCSE Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
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FYP Report (Neo Jia Ming).pdf Restricted Access | Main article | 928.67 kB | Adobe PDF | View/Open |
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