Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/58950
Title: Cloud-assisted rendering support for mobile online gaming
Authors: Neo, Jia Ming
Keywords: DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems
Issue Date: 2014
Abstract: The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript, and the increasing availability of high speed internet to make it possible.
URI: http://hdl.handle.net/10356/58950
Schools: School of Computer Engineering 
Research Centres: Parallel and Distributed Computing Centre 
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
FYP Report (Neo Jia Ming).pdf
  Restricted Access
Main article928.67 kBAdobe PDFView/Open

Page view(s)

361
Updated on Mar 17, 2025

Download(s) 50

22
Updated on Mar 17, 2025

Google ScholarTM

Check

Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.