Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/59095
Title: Research and development of animals' flocking behaviour
Authors: Tan, Kenneth Kang Wei
Keywords: DRNTU::Engineering::Computer science and engineering
DRNTU::Science::Biological sciences::Zoology
Issue Date: 2014
Abstract: Flock commonly refers to a group of animals, where animals form groups among themselves and operate in their flock groups. Through the use of flocking simulation, many researches/applications are able to achieve the result relatively fast when compared to manual work. In light of this, Flocking Animation and Modelling Environment (FAME) is being developed aiming to provide users with a better control over flocking behavior. Over the years, FAME was improved gradually and many advanced features have been implemented. Those implementations allows FAME to provide users with more choices for simulation, such as obstacle avoidance, restraints from environmental conditions, path following and many more. One area that is lacking in FAME is the flocking simulation of ground animal units, which can be commonly seen in games or movies. This report will first conduct a research on animals flocking behaviors before implementing it at a later stage. However as there are just too many considerations that need to be taken into account given the vast number of animals in the world, this report will only be looking at certain behaviors of animals, such as speed and how does age affect speed.
URI: http://hdl.handle.net/10356/59095
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
SCE13-0268-Final FYP report- Research and Development of Animals' Flocking Behaviour.pdf
  Restricted Access
2.49 MBAdobe PDFView/Open

Google ScholarTM

Check

Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.