Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/5910
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dc.contributor.authorKusuma Agusanto.en_US
dc.date.accessioned2008-09-17T11:02:06Z-
dc.date.available2008-09-17T11:02:06Z-
dc.date.copyright2004en_US
dc.date.issued2004-
dc.identifier.urihttp://hdl.handle.net/10356/5910-
dc.description.abstractUse of recent techniques from image-based rendering to bridge the gap between rendering quality and speed. It uses prefiltered high-dynamic range environment maps of the real scene, containing real lighting information, to render diffuse and glossy virtual objects with a novel multi-pass rendering framework.en_US
dc.rightsNanyang Technological Universityen_US
dc.subjectDRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision-
dc.titleImproving photorealism of virtual objects for augmented reality using common illuminationen_US
dc.typeThesisen_US
dc.contributor.supervisorNg, Wan Singen_US
dc.contributor.schoolSchool of Mechanical and Production Engineeringen_US
dc.description.degreeMaster of Engineering (MPE)en_US
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