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https://hdl.handle.net/10356/62483
Title: | Socialization in virtual worlds : how the power gap affects the socialization process | Authors: | Lee, Yan Song | Keywords: | DRNTU::Social sciences::Sociology::Social control | Issue Date: | 2015 | Abstract: | With every passing year, the number of people who play video games as a form of leisure activity increases and so does the importance of understanding the social aspects of the virtual realm. This paper seeks to grasp the process of socialization that occurs when a raid group of ten members decides to admit ten more players in a virtual game world known as World of Warcraft. This paper first breaks down the socialization process into four distinct stages of investigation, socialization, maintenance and re-socialization. At each stage, the power gap between the leaders and the newcomers is argued to be either wide or (perceived to be) narrow. This paper posits that the key to socializing loyal members who are able to contribute effectively to the group’s goals is the alternation between wide to (perceived) narrow of the power gap from one socialization stage to another. | URI: | http://hdl.handle.net/10356/62483 | Schools: | School of Humanities and Social Sciences | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | HSS Student Reports (FYP/IA/PA/PI) |
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HSa14_44.docx Restricted Access | 122.42 kB | Microsoft Word | View/Open |
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