Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/63081
Title: Multiplayer networking model in Meme war
Authors: Lam, Xiao Liang
Keywords: DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence
Issue Date: 2015
Abstract: Meme War is a 3D simulation platform developed as proof of concept incorporating machine learning in games, particularly in the aspect of meme gene co-evolution. It has served as a starting reference for the development of human-like believable games, but interaction in the game environment is pretty much confined to a single user. This project aims to create a networking model to expand the boundaries of the application and create opportunities to user interaction with the world to create a more engaging experience. Furthermore, it aims to expand the usability of the application through support of machine learning models beyond the conventional models accessible within the application. The desired outcome of the project is an experience that is both interactive for users and an exhibition for further development in terms of the usability of Meme War.
URI: http://hdl.handle.net/10356/63081
Schools: School of Computer Engineering 
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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