Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/63310
Title: Prism
Authors: Ho, Clement Yong En
Keywords: DRNTU::Visual arts and music::Arts in general
Issue Date: 2015
Abstract: This report details the design and development of this Final Year Project called Prism, a solo project where I actively worked on the entire game, with consultations from my supervisor. Prism is a simple and interactive 2-Dimensional (2D) casual game which explores what are the elements that make a game addictive. Casual games have been on a rise in the game industry due to the availability of technology via mobile phones. And many people of different ages have been playing them. The question is: what makes these games so addictive and what draws people to them?
URI: http://hdl.handle.net/10356/63310
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)

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ADM11.15.U1130854B.pdf
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A FYP report on the game PRISM1.58 MBAdobe PDFView/Open

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