Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/63355
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dc.contributor.authorYeo, Shiyun
dc.date.accessioned2015-05-13T03:10:49Z
dc.date.available2015-05-13T03:10:49Z
dc.date.copyright2015en_US
dc.date.issued2015
dc.identifier.urihttp://hdl.handle.net/10356/63355
dc.description.abstractCold Steam is a visual effects (VFX) short film produced by Nicholas Chia, Yang Si Shuo, Goh Peng Fong, and myself. Based in a post-apocalyptic world, Cold Steam is the story of a girl’s struggle for water in a world infested by mysterious creatures. Approach The project aims to primarily examine and undergo the visual effects pipeline, as well as the technical exploration of 3D and compositing software such as Maya, Mudbox, ZBrush, Realflow, and Nuke. In addition, the filming aspect was also a huge part of the project, and was shot in front of a green screen in ADM’s soundstage with an ALEXA camera. Originality/Value As the pioneer batch of visual effects students in ADM, Cold Steam is one of the first ever VFX final year projects in ADM, and also one of the few examples of a multi-disciplinary collaboration across different majors.en_US
dc.format.extent35 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Visual arts and music::Animationen_US
dc.titleCold steamen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorBenjamin Seideen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Artsen_US
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Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
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