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|Title:||2D animation : jingle all the way||Authors:||Nur Maizurah Kasim||Keywords:||DRNTU::Visual arts and music||Issue Date:||2016||Abstract:||Purpose of project: The purpose of this project is to explore the limits of the 2D animation by exploring the artistic and technical parts of an animation such as character design, software programs and exploration of the different shots and storyboarding. Design/Methodology/Approach: The design process consists of three major components. Firstly, the pre-production approach, that includes the creation of the story and research on the different styles and concepts from different references. In addition to that, it includes the creation of the storyboards; experimenting on the different shots and also, experimenting on the different mediums and styles for the animation. Secondly, the production approach, which includes the process of animating and cleaning up of the scenes. Lastly, the post-production approach, where the individual shots are compiled together with transitions, together with the music. Findings: For the story line, a lot of feedbacks that was received saying that audiences prefer a story that ends with a happy ending. The ending for this animation had been changed a few times to suit the wants of the audiences, however, the happy endings that were presented do not suit the story line. Thus, after a lot of changes, eventually, the original ending was chosen for this animation. Originality/Value: The ending of the animation is different from the normal animation. Audiences will see an unexpected ending. Specialisation: Digital Animation Keywords: 2D Animation; Illustration||URI:||http://hdl.handle.net/10356/67162||Rights:||Nanyang Technological University||Fulltext Permission:||restricted||Fulltext Availability:||With Fulltext|
|Appears in Collections:||ADM Student Reports (FYP/IA/PA/PI)|
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