Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/67624
Title: | Interactive audio using leap motion | Authors: | Yap, Matthew Tiong Ngee | Keywords: | DRNTU::Engineering | Issue Date: | 2016 | Abstract: | Over recent years, Human-Computer Interaction (HCI) technology has developed rapidly and steadily. Current technologies including Oculus Rift, Google Cardboard, and Leap Motion are the popular choices for interactive application and game development. While motion tracking technologies are advancing well, there is still a lot of potential in the implementation of gesture recognition for applications across different platforms. In this project, the objective is to deliver a fresh and new form of interactive audio experience involving Leap Motion, Android and Google Cardboard. Motivated by the potential of music game being played on a more interactive platform, this project ultimately strives to integrate Leap Motion and Virtual Reality into the 3D music game created. The entire system was also developed on a mobile platform to increase its prospect and mobility. As the project was integrated across multiple platforms, different issues were analyzed and discussed. | URI: | http://hdl.handle.net/10356/67624 | Schools: | School of Electrical and Electronic Engineering | Research Centres: | Centre for Signal Processing | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | EEE Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Matthew Yap Tiong Ngee U1320773J FYP Final Report.pdf Restricted Access | Main article | 8.25 MB | Adobe PDF | View/Open |
Page view(s)
353
Updated on Oct 5, 2024
Download(s)
14
Updated on Oct 5, 2024
Google ScholarTM
Check
Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.