Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/68182
Title: Design and development of a SG50 game (C)
Authors: Xie, Yushan
Keywords: DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems
Issue Date: 2016
Abstract: This paper introduces the development process of a food theme role playing game, “Yummy Journey”, using Unity 3D game engine. This game is developed in a team of three and the project has won the first runner-up in Microsoft Imagine Cup 2016 local final. The game aims to celebrate the 50th birthday of Singapore and broadcast the Singapore’s unique food culture to the world. In this game, player could try to cook the Singapore signature dishes using the cooking system. At the same time, it aims to promote healthy eating habit among the general public. The embedded health measurements system enables the players to observe the impact of food on their health and learn to choose their food wisely. In this report the key development procedures such as animation integration, game scripting and trouble shooting will be covered. Among them the animation control, main menu creation, farm scene set up, cutscene film integration, quest and dialogue system (using Unity Dialogue System plug-in) will be explained in detail.
URI: http://hdl.handle.net/10356/68182
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)

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