Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/69875
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dc.contributor.authorChia, Krystal Xiu Qi-
dc.contributor.authorYeh, Serena Shi Ling-
dc.contributor.authorWong, Zioedy-
dc.date.accessioned2017-03-30T08:31:06Z-
dc.date.available2017-03-30T08:31:06Z-
dc.date.issued2017-
dc.identifier.urihttp://hdl.handle.net/10356/69875-
dc.description.abstractGame On is a journalism feature about dream-chasers in the less-known but vibrant, mind-blowing and very real esports community in Singapore. Once considered a subculture, esports is evolving into a global industry expected to hit US$1.5 billion in 2020, according to research firm Newzoo. Over four months, we unearthed stories of dream-chasers, including new and veteran esports players, businesses and organisers of gaming conventions.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University-
dc.subjectDRNTU::Social sciences::Journalism::Reporting on communityen_US
dc.titleGame Onen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorDuffy Andrew Michaelen_US
dc.contributor.schoolWee Kim Wee School of Communication and Informationen_US
dc.description.degreeBachelor of Communication Studiesen_US
item.grantfulltextrestricted-
item.fulltextWith Fulltext-
Appears in Collections:WKWSCI Student Reports (FYP/IA/PA/PI/CA)
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