Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/70439
Title: Collaborative education game in a physical space
Authors: Lee, Jie Ming
Keywords: DRNTU::Engineering::Computer science and engineering
Issue Date: 2017
Abstract: Smart phone games in the market today tend to rely on the internet for communication, whether they are single-player or multi-player games. This leads to less social interaction, which includes verbal and non-verbal communication. Shape Shift is a game developed for children, as a platform promote social interaction and cohesion, as well as spatial awareness skills. To assess and review the game, user studies consisting of video recordings and user experience feedback were conducted. The results suggest that the game has achieved its objectives as an educational tool to facilitate teaching children social and cognitive skills.
URI: http://hdl.handle.net/10356/70439
Schools: School of Computer Science and Engineering 
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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