Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/71085
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dc.contributor.authorTay, Yinxue
dc.date.accessioned2017-05-15T04:25:57Z
dc.date.available2017-05-15T04:25:57Z
dc.date.issued2017
dc.identifier.urihttp://hdl.handle.net/10356/71085
dc.description.abstractKite Might is a comedic 2D digitally animated short designed for kids. It tells the story of a pair of young children from an indigenous tribe who engage in a bet that involves flying a humongous kite or eating one. Drawing inspiration from classic stories such as Aesop’s “Tortoise and the Hare” and the incredibly popular television series “Avatar: The Last Airbender”, our group hopes to tell a simple story imbued with light moral values and at the same time introduce a world that is rich with lore. The following report documents the making of Kite Might, from the early stages of ideation to the final product. It elaborates on the challenges faced by the team as well as the solutions and compromises we had to make in order for this film to be realized.en_US
dc.format.extent24 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Visual arts and musicen_US
dc.titleKite mighten_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorKathrin Albersen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Artsen_US
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Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
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