Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/71086
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dc.contributor.authorLow, Tessa Yun
dc.date.accessioned2017-05-15T04:27:21Z
dc.date.available2017-05-15T04:27:21Z
dc.date.issued2017
dc.identifier.urihttp://hdl.handle.net/10356/71086
dc.description.abstractCompass is a hypercomic: an experimental sequential narrative written and designed for the online interactive medium. It embodies an effort to develop a consistent visual language with which to tell stories on the infinite canvas of the webpage. It tells the story of two travellers, the captain of a ship and a runaway, sailing the seas in search of the edge of the world. As the journey proceeds, memories they do not recognise as their own begin to surface in their minds, and they begin to dread that something terrible awaits them at their destination. Drawing upon the metaphysical themes of several recent webcomics, Compass is a dreamlike story about memory and fate giving way to a slowly-encroaching existential horror.en_US
dc.format.extent22 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Visual arts and music::Mediaen_US
dc.titleCompass Traileren_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorHans-Martin Rallen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Artsen_US
dc.contributor.supervisor2Benjamin Alexander Slateren_US
dc.identifier.videostreamVideos-DRNTU/adm_fyp_17/compass trailer.mov
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Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
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