Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/72529
Title: Designing virtual reality system for aircraft engine disassembly training tool
Authors: Xie, Yuan
Keywords: DRNTU::Engineering
Issue Date: 2017
Abstract: Virtual Reality (VR) has drawn much attention in the last few years due to extensive media coverage and mass production of VR devices. Education is one of the most promising fields where VR can be applied and add values. Fast expansion of aviation industry and technology innovation in aircrafts not only increase demand for maintenance, repair and overhaul (MRO) services, but also make MRO more challenging and costly. Among the MRO requests, engine MRO accounts for nearly half of the amount. The aim of this project is to propose a method to apply VR in the education for engineering students and in the training for aircraft technicians, by disassembling a virtual turbofan engine in natural manner like the way the disassembly work is done in the real work place. The proposed method is implemented with Oculus Rift, Unity 3D 5.5.1 and Leap Motion Orion beta 3.2.0. The user is allowed to view the exploded view of the virtual turbofan engine, disassemble the engine components in sequence, and review the knowledge with self-test quiz. Visual and auditory aids are also implemented to enhance the interactivity and immersion experience.
URI: http://hdl.handle.net/10356/72529
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:MAE Student Reports (FYP/IA/PA/PI)

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