Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/74046
Title: | Serious virtual reality game | Authors: | Tjahjadi, Joshua Martin | Keywords: | DRNTU::Engineering | Issue Date: | 2018 | Abstract: | Neck pain is one of the most common injuries in the society. On the other hand, virtual reality is gaining more and more popularity in today’s society. This project explored the use of virtual reality for the treatment of chronic non-traumatic neck pain. This project is focused on the development of applications that might help the treatment of patients suffering from neck pain. There are two main applications developed in this project, a free-drawing game and a maze traversal game. This report describes in detail the design and implementation of each game. | URI: | http://hdl.handle.net/10356/74046 | Schools: | School of Computer Science and Engineering | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | SCSE Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
FYP FInal Report - U1420142B - amended.pdf Restricted Access | Report | 423.24 kB | Adobe PDF | View/Open |
Page view(s)
340
Updated on May 7, 2025
Download(s) 50
50
Updated on May 7, 2025
Google ScholarTM
Check
Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.