Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/74310
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dc.contributor.authorSim, Lee Leng-
dc.date.accessioned2018-05-15T05:14:04Z-
dc.date.available2018-05-15T05:14:04Z-
dc.date.issued2018-
dc.identifier.urihttp://hdl.handle.net/10356/74310-
dc.description.abstractTechnology has revolutionised the traditional forms of playing among children, who engages in digital recreation. Absence of physical play can be harmful to their brain development. As the Science-and-Technology industry grows, coding is becoming a basic literacy. Developing a child for creative expression and computational thinking is a beneficial skillset. By turning coding into a physical game, it incorporates hands-on learning which engages children to think like a programmer. Ko-dee opens a new perspective in combining the way children innately play and learn with computational thinking.en_US
dc.format.extent24 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University-
dc.subjectDRNTU::Engineering::Manufacturing::Product designen_US
dc.titleKo-deeen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorPeter Chen Chia Mienen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Artsen_US
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Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
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