Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/74812
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dc.contributor.authorYap, Wil Liam
dc.date.accessioned2018-05-24T04:05:36Z
dc.date.available2018-05-24T04:05:36Z
dc.date.issued2018
dc.identifier.urihttp://hdl.handle.net/10356/74812
dc.description.abstractMultitasking is the practice of spending time on one task before switching to another task. It is essential and happens frequently in daily life. For example, driving car while listening to GPS voice navigation. When we try to multitask, there is a switching a cost, resulting in loss of efficiency and productivity. In this project, a 2.5D game, “PolyCar” was developed using Unity Game Engine to improve people’s ability to multitask. The game consists of three tasks, which are two simultaneous visuomotor task and an auditory task. Besides, the game has multiple variants; two tasks condition and three tasks condition with different difficulty levels. A high score system was implemented to save the highest score achieved by players for respective difficulty levels to monitor their peak performance. A training schedule was proposed to investigate effectiveness of the game to enhance multitasking skills.en_US
dc.format.extent94 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineeringen_US
dc.titleSerious game to enhance multitasking skillsen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorWang Lipo Olga Sourinaen_US
dc.contributor.schoolSchool of Electrical and Electronic Engineeringen_US
dc.description.degreeBachelor of Engineeringen_US
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Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)
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