Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/76540
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dc.contributor.authorTan, Ian Jun
dc.date.accessioned2019-03-26T02:17:18Z
dc.date.available2019-03-26T02:17:18Z
dc.date.issued2018
dc.identifier.urihttp://hdl.handle.net/10356/76540
dc.description.abstractConstructed language has always been deemed as a tool of linguistic, unfit for academic study. This study discusses the merits of study conlangs, in particular, Dothraki from HBO's Game of Thrones, in which the language itself experience canonical language change as well as non-canonical language change through actor improvisation. Studying conlang also allows for metalinguistic observations on the fundamental logic behind language formation. Lastly, the paper discusses a shift in paradigm of the usage of conlangs by placing it into a Live Action Roleplaying (LARP) community to allow for a naturalistic environment for a language to grow whilst we observe it, yet, allowing researchers control to manipulate various factors that could potentially affect language change.en_US
dc.format.extent92 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Humanitiesen_US
dc.subjectDRNTU::Humanities::Linguisticsen_US
dc.titleDothraki language change - linguistic implications and paradigm shift in conlang studiesen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorScott Reid Moisiken_US
dc.contributor.schoolSchool of Humanitiesen_US
dc.description.degreeBachelor of Arts in Linguistics and Multilingual Studiesen_US
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Appears in Collections:SoH Student Reports (FYP/IA/PA/PI)
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