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|Title:||A running game design and development I||Authors:||Goh, Kiat Seng||Keywords:||DRNTU::Engineering::Computer science and engineering||Issue Date:||2019||Abstract:||The objective of this project is to develop a game using Unity 3D which can be used during various events such as orientation camp. The aim of the game is to promote team bonding and to help the players to get familiar with each other. The game can be a software game, a hardware game, or a hybrid of both. To fulfill this requirement, the chosen theme of this project is to develop and design an escape room game. The main objective of this game is to solve the puzzles in the room in a certain sequence to find the key or password to escape the room.||URI:||http://hdl.handle.net/10356/77016||Rights:||Nanyang Technological University||Fulltext Permission:||restricted||Fulltext Availability:||With Fulltext|
|Appears in Collections:||SCSE Student Reports (FYP/IA/PA/PI)|
Files in This Item:
|Goh Kiat Seng (U1620755F) Final Year Project Report.pdf|
|1.32 MB||Adobe PDF||View/Open|
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