Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/77711
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dc.contributor.authorLiu, Hao
dc.date.accessioned2019-06-04T05:36:45Z
dc.date.available2019-06-04T05:36:45Z
dc.date.issued2019
dc.identifier.urihttp://hdl.handle.net/10356/77711
dc.description.abstractScience and technology are born to benefit humanity, especially in the era when the new industrial revolution commences. People view more on spiritual fulfillment than things themselves. It is the age for software engineering and virtual world. The real world is closely connected with them as no period before. Thanks to the evolution of semiconductor. Variety of graphical processors and concurrent virtual engines begin to spring up like mushrooms. Graphical processing enabled devices start appearing in our daily life. Thus, the visual appeal becomes one of the indicators of a software product’s quality. Even a registration interface is no exception. The essence of a registration system is to record the client’s necessary information to a database. Then access the client to some restricted contents. Before, we register by filling up a simple and plain registration form on a webpage. However, with the facilitation of the Unity 3D engine, the process of registration will be stereoscopic and aesthetic in terms of enhanced visual and audio effects. Furthermore, this registration system also provides various additional features like verification, login and gaming. Meanwhile, the feedback function can help on continuous improvement of the project. Implementations of this project encompass basic modeling techniques to ensure content consistency. All the interfaces and scenes are navigable and well-structured under the register-login-play-feedback framework.en_US
dc.format.extent66 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Electrical and electronic engineeringen_US
dc.titleDesign and implementation of responsive registration and feedback system using unity3Den_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorShum Pingen_US
dc.contributor.schoolSchool of Electrical and Electronic Engineeringen_US
dc.description.degreeBachelor of Engineering (Electrical and Electronic Engineering)en_US
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Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)
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