Please use this identifier to cite or link to this item:
Title: Dasein
Authors: Tan, Hui Yi
Keywords: DRNTU::Visual arts and music::Animation::3D
Issue Date: 2019
Abstract: This report discusses the processes that the author was involved in while working on the Computer Graphics (CG) animation project Dasein, consisting of one other teammate. The project’s story is about a boy in the park, who must overcome his inner struggle to save the worm that stole his food, upon realising that the worm is more than just a thief. Taking inspiration from the routine life of the author’s past experience in the workforce, the story was formed, and slowly took shape as an animation short through the different stages of production, in hope that its audience would take time to appreciate the little things in life. It was found that giving more time to pre-production helped with saving time on the later stages, while animating alone made it harder to keep to the production timeline。
Schools: School of Art, Design and Media 
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
  Restricted Access
3.14 MBAdobe PDFView/Open

Page view(s)

Updated on Jun 19, 2024


Updated on Jun 19, 2024

Google ScholarTM


Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.