Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/78631
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dc.contributor.authorNg, Han Peng
dc.date.accessioned2019-06-25T01:21:45Z
dc.date.available2019-06-25T01:21:45Z
dc.date.issued2019
dc.identifier.urihttp://hdl.handle.net/10356/78631
dc.description.abstractThis project aims to create a 4D latte art that can be placed onto a cup of beverage. As the market’s latte art are limited to 2D flat pieces that showcases simple pictures and designs, this project wants to create a 4D piece that can change its shape when placed on water. The project first researches on shape memory effects and the materials associated with the effect. Next, latte art in the current market is explored. Experiments are then conducted to create a suitable membrane and test its properties. It is found that gelatine is a suitable material for such an application, as its shape memory properties can be utilized for this purpose. By incorporating hot programming and using its water responsiveness capabilities, the gelatine membrane can be folded into a 3D shape and unfolds when placed on top of a cup of water.en_US
dc.format.extent57 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Mechanical engineeringen_US
dc.title4D latte arten_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorHuang Weiminen_US
dc.contributor.schoolSchool of Mechanical and Aerospace Engineeringen_US
dc.description.degreeBachelor of Engineering (Mechanical Engineering)en_US
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Appears in Collections:MAE Student Reports (FYP/IA/PA/PI)
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