Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/84236
Title: A curious companion for elderly gamers
Authors: Wu, Q.
Miao, C.
Tao, X.
Helander, M. G.
Issue Date: 2012
Source: Wu, Q., Miao, C., Tao, X., & Helander, M. G. (2012). A curious companion for elderly gamers. 2012 Southeast Asian Network of Ergonomics Societies Conference (SEANES).
Abstract: The rapidly expanding elderly population is a significant niche market for game developers. However, the main target audiences of the existing digital games are young generations, who do not warrant the special needs required by elderly. In this paper, based on the field study of game for elderly - Chinese Water Painting - we propose a curious companion for the elderly. The curious mechanism of the artificial companion is developed based on Berlyne's model of curiosity. The implementation considers three needs of the elderly: the smoothness of game playing, the entertainment, and the caring for the elderly. A preliminary study suggests a wide range acceptance of the curious companion.
URI: https://hdl.handle.net/10356/84236
http://hdl.handle.net/10220/12201
DOI: 10.1109/SEANES.2012.6299597
Rights: © 2012 IEEE.
Fulltext Permission: none
Fulltext Availability: No Fulltext
Appears in Collections:SCSE Conference Papers

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