Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/89794
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dc.contributor.authorBairagi, Anupam Kumaren
dc.contributor.authorAbedin, Sarder Fakhrulen
dc.contributor.authorTran, Nguyen H.en
dc.contributor.authorNiyato, Dusiten
dc.contributor.authorHong, Choong Seonen
dc.date.accessioned2018-10-22T02:28:47Zen
dc.date.accessioned2019-12-06T17:33:38Z-
dc.date.available2018-10-22T02:28:47Zen
dc.date.available2019-12-06T17:33:38Z-
dc.date.issued2018en
dc.identifier.citationBairagi, A. K., Abedin, S. F., Tran, N. H., Niyato, D., & Hong, C. S. (2018). QoE-enabled unlicensed spectrum sharing in 5G : a game-theoretic approach. IEEE Access, 6, 50538-50554. doi:10.1109/ACCESS.2018.2868875en
dc.identifier.urihttps://hdl.handle.net/10356/89794-
dc.description.abstractSpectrum sharing is an important aspect of 5G new radio, as it plays a complementary role for fulfilling diversified service requirements. This paper studies unlicensed spectrum sharing, namely, local thermal equilibrium (LTE) over unlicensed bands (LTE-U), for providing a better quality of experience (QoE) in 5G networks. Specifically, unlicensed band selection and resource allocation (time, licensed, and unlicensed) are jointly designed, and an optimization problem is formulated with the objective of maximizing LTE users' QoE [measured in mean opinion score (MOS)] while protecting incumbent wireless systems such as Wi-Fi in the unlicensed spectrum. To solve the multi-player interaction in this spectrum space fairly, we employ a game-theoretic approach. A virtual coalition formation game (VCFG) is used to solve the unlicensed band selection problem. The outcome of the VCFG defines the optimization problem within each coalition. This optimization problem is then decomposed into two sub-problems: 1) time-sharing problem between the LTE-U and Wi-Fi systems and 2) a resource allocation problem for the LTE-U system. The cooperative Kalai-Smorodinsky bargaining solution is used for solving the first sub-problem, whereas the Q-learning algorithm is used for solving the second. VCFG and Q-learning-based resource allocation algorithms are proposed in this paper. In addition, the stability of VCFG and optimal sharing time are also proved in this paper. Simulation results show the advantages of the proposed approach over other baseline methods in terms of the MOS, percentage of unsatisfied users, and fairness. The results also show that the proposed approach can better protect the performance of Wi-Fi users compared to the conventional listen-before-talk scheme.en
dc.format.extent17 p.en
dc.language.isoenen
dc.relation.ispartofseriesIEEE Accessen
dc.rights© 2018 IEEE. Translations and content mining are permitted for academic research only. Personal use is also permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.en
dc.subjectLTE-Uen
dc.subjectSpectrum Sharingen
dc.subjectDRNTU::Engineering::Computer science and engineeringen
dc.titleQoE-enabled unlicensed spectrum sharing in 5G : a game-theoretic approachen
dc.typeJournal Articleen
dc.contributor.schoolSchool of Computer Science and Engineeringen
dc.identifier.doi10.1109/ACCESS.2018.2868875en
dc.description.versionPublished versionen
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