Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/97381
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dc.contributor.authorTheng, Yin-Lengen
dc.contributor.authorChua, Puay Hoeen
dc.contributor.authorPham, Tan Phaten
dc.date.accessioned2013-08-16T04:05:58Zen
dc.date.accessioned2019-12-06T19:42:02Z-
dc.date.available2013-08-16T04:05:58Zen
dc.date.available2019-12-06T19:42:02Z-
dc.date.copyright2012en
dc.date.issued2012en
dc.identifier.citationTheng, Y.-L., Chua, P. H.,& Pham, T. P. (2012). Wii as entertainment and socialisation aids for mental and social health of the elderly. Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts - CHI EA '12.en
dc.identifier.urihttps://hdl.handle.net/10356/97381-
dc.identifier.urihttp://hdl.handle.net/10220/13158en
dc.description.abstractAs the world population ages rapidly, it is likely that more elderly risks being detached from society. The possible isolation of many more elderly could lead to societal and mental health problems that could weigh down on public healthcare systems. Using surveys, focus groups, interviews and video analysis, our pilot study examines the effects of the Nintendo Wii games, examples of co-located games, between two generations (old and young), and the factors that could affect the adoption and enjoyment of computer-mediated games as entertainment and socialization aids between the elderly and the youths. This pilot study with 14 pairs of elderly-teenager participants shows that general attitude towards the other age group improves after a period of playing. The paper concludes with a discussion on design recommendations for computer-mediated games in general that can support inter-generational gameplay between the elderly and the youths, and as entertainment and socialisation aids to promote positive mental and social health of the elderly.en
dc.language.isoenen
dc.titleWii as entertainment and socialisation aids for mental and social health of the elderlyen
dc.typeConference Paperen
dc.contributor.schoolWee Kim Wee School of Communication and Informationen
dc.contributor.conferenceConference on Human Factors in Computing Systems (2012 : Austin, USA)en
dc.identifier.doi10.1145/2212776.2212840en
item.fulltextNo Fulltext-
item.grantfulltextnone-
Appears in Collections:WKWSCI Conference Papers

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