Please use this identifier to cite or link to this item:
Full metadata record
DC FieldValueLanguage
dc.contributor.authorChua, Alton Yeow Kuanen
dc.contributor.authorGoh, Dion Hoe-Lianen
dc.contributor.authorRazikin, Khasfariyatien
dc.identifier.citationGoh, D. H.-L., Razikin, K., & Chua, A. Y. K. (2012). Perceptions of Mobile Human Computation Games: A study of engagement and information quality. 2012 Seventh International Conference on Digital Information Management (ICDIM).en
dc.description.abstractMobile Human Computer Games (HCGs) are applications that aim to generate useful computations as a byproduct of gameplay. As user participation in HCGs is critical for success, the game mechanics should engage users so that they remain motivated to contribute their time and effort. In this paper, we investigate user perceptions of engagement and information quality of a mobile HCG by comparing these attributes against a non-game-based mobile content sharing application. Results suggest that the mobile HCG enabled participants to occupy their leisure time but the content contributed was not as relevant as those contributed in the non-game-based application. Additionally, the ability to control the application and completeness of content influenced intention to use the mobile HCG. Implications of this study are discussed.en
dc.rights© 2012 IEEE.en
dc.titlePerceptions of mobile human computation games : a study of engagement and information qualityen
dc.typeConference Paperen
dc.contributor.schoolWee Kim Wee School of Communication and Informationen
dc.contributor.conferenceInternational Conference on Digital Information Management (7th : 2012 : Macau)en
item.fulltextNo Fulltext-
Appears in Collections:WKWSCI Conference Papers

Page view(s) 20

Updated on Apr 16, 2021

Google ScholarTM




Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.