Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/98717
Title: | The i-Cube : design considerations for block-based digital manipulatives and their applications | Authors: | Goh, Wooi Boon Kasun, L. L. Chamara Fitriani Tan, Jacquelyn Shou, Wei |
Keywords: | DRNTU::Engineering::Computer science and engineering | Issue Date: | 2012 | Source: | Goh, W. B., Kasun, L. L. C., Fitriani, Tan, J., & Shou, W. (2012). The i-Cube: design considerations for block-based digital manipulatives and their applications. Proceedings of the Designing Interactive Systems Conference on - DIS '12. | Conference: | Conference on Designing Interactive Systems (2012 : Newcastle, UK) | Abstract: | Manipulatives are tangible objects designed to support learning through exploratory arrangement and manipulation. The i-Cube is a cube-shaped digital manipulative that provides unique 3-D spatial awareness of the facets and orientation of neighboring i-Cubes. This paper discusses the considerations adopted in its design and the advantages of the proposed design to that of other cube-based tangible user interfaces. The i-Cubes are then employed in the design of two applications. MusiCube Arranger is a tangible music composition and layering system and Spelling Cube is an interactive system for learning spelling. These applications are used to illustrate how the unique features of the i-Cube can be exploited to implement novel tangible interactions such as free-form 3D stacking, interactive control through block orientation change and context-aware feedback. | URI: | https://hdl.handle.net/10356/98717 http://hdl.handle.net/10220/12516 |
DOI: | 10.1145/2317956.2318016 | Schools: | School of Computer Engineering | Fulltext Permission: | none | Fulltext Availability: | No Fulltext |
Appears in Collections: | SCSE Conference Papers |
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