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Issue DateTitleAuthor(s)
12020Unlikely heroesHin, Ye
22020Quay coffee : revisiting past and imagining possibilityLow, Shannon Si-en
32020Managing the production of strange occurrences : Bukit BulabuWong, Shi Teng
42020Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthlyChan, Guanhua
52021Water ring toss : a descent into childhood frenzyMok, Yuin Peng
62021Hell's bride : research and remediation of Chinese ghost weddingsNg, Pei Wen
72020Process of art development : a ride through the creation of ‘Bandwagon’Tan, Claudia
82020Strange occurrences : stop motion puppet makingLee, Hana
92021Creating a cultural nostalgia in games for Singaporeans through sound & musicChan, Amber Min Hui
102020Unlikely heroes : narrative and artistic direction for gamesHo, Pei Ning
112020UNEARTHLYWee, Gerald Ren Jie
122020Bandwagon culture as an effective form of advertisingOrdonio, Anag Zerline Jade
132020UNEARTHLY : integrating motion capture into a stylised 3D filmLeng, Carol Jia Yin
142021Track n field : techniques, processes on notions of authenticity of an (experimental) animationChua, Renee Cheng Hui
152021Oncle JazzLim, Esther Mu Hui
162021An exploration of the representation of Asian females in video gamesBuk, Persisca Le Ping
172020Developing the assets for UnearthlyNg, Shi Qian
182021Moulding the story of Chaos : interpretation, perspectivity, and materialityQuek, Yu Qing
192020Unlikely heroesYeo, Ying Zhi
202020Creating the world of strange occurrences : Bukit BulabuYeo, Gloria Jia Min
212020Quay coffee : celebrating the visual styles of animated commercials across three erasKoh, Jie Lyn
Results 1-21 of 21 (Search time: 0.335 seconds).

 

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